• DocumentCode
    1040557
  • Title

    Computer games software factory and edutainment platform for microsoft .NET

  • Author

    Furtado, A.W.B. ; Santos, A.L.M. ; Ramalho, G.L.

  • Author_Institution
    Center of Inf., Fed. Univ. of Pernambuco, Recife
  • Volume
    1
  • Issue
    6
  • fYear
    2007
  • fDate
    12/1/2007 12:00:00 AM
  • Firstpage
    280
  • Lastpage
    293
  • Abstract
    Abstract: An environment targeted at computer games development industrialisation in the .NET platform is presented. A computer game product line definition and its architecture are specified and implemented by means of software factory assets, such as a visual designer based on a domain- specific language, semantic validators and code generators. The proposed approach is then illustrated and empirically validated by the creation of real world case studies. Finally, it is investigated how the proposed factory can be used as an edutainment platform for Computer Science 1 and 2 courses. The final intention is to empower game developers and designers to work more productively, with a higher level of abstraction and closer to their application domain.
  • Keywords
    computer games; program compilers; software engineering; Microsoft .NET; code generators; computer games development; computer games software factory; computer science courses; domain- specific language; edutainment platform; semantic validators; visual designer;
  • fLanguage
    English
  • Journal_Title
    Software, IET
  • Publisher
    iet
  • ISSN
    1751-8806
  • Type

    jour

  • DOI
    10.1049/iet-sen:20070023
  • Filename
    4435106