DocumentCode
1040557
Title
Computer games software factory and edutainment platform for microsoft .NET
Author
Furtado, A.W.B. ; Santos, A.L.M. ; Ramalho, G.L.
Author_Institution
Center of Inf., Fed. Univ. of Pernambuco, Recife
Volume
1
Issue
6
fYear
2007
fDate
12/1/2007 12:00:00 AM
Firstpage
280
Lastpage
293
Abstract
Abstract: An environment targeted at computer games development industrialisation in the .NET platform is presented. A computer game product line definition and its architecture are specified and implemented by means of software factory assets, such as a visual designer based on a domain- specific language, semantic validators and code generators. The proposed approach is then illustrated and empirically validated by the creation of real world case studies. Finally, it is investigated how the proposed factory can be used as an edutainment platform for Computer Science 1 and 2 courses. The final intention is to empower game developers and designers to work more productively, with a higher level of abstraction and closer to their application domain.
Keywords
computer games; program compilers; software engineering; Microsoft .NET; code generators; computer games development; computer games software factory; computer science courses; domain- specific language; edutainment platform; semantic validators; visual designer;
fLanguage
English
Journal_Title
Software, IET
Publisher
iet
ISSN
1751-8806
Type
jour
DOI
10.1049/iet-sen:20070023
Filename
4435106
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