DocumentCode :
1040557
Title :
Computer games software factory and edutainment platform for microsoft .NET
Author :
Furtado, A.W.B. ; Santos, A.L.M. ; Ramalho, G.L.
Author_Institution :
Center of Inf., Fed. Univ. of Pernambuco, Recife
Volume :
1
Issue :
6
fYear :
2007
fDate :
12/1/2007 12:00:00 AM
Firstpage :
280
Lastpage :
293
Abstract :
Abstract: An environment targeted at computer games development industrialisation in the .NET platform is presented. A computer game product line definition and its architecture are specified and implemented by means of software factory assets, such as a visual designer based on a domain- specific language, semantic validators and code generators. The proposed approach is then illustrated and empirically validated by the creation of real world case studies. Finally, it is investigated how the proposed factory can be used as an edutainment platform for Computer Science 1 and 2 courses. The final intention is to empower game developers and designers to work more productively, with a higher level of abstraction and closer to their application domain.
Keywords :
computer games; program compilers; software engineering; Microsoft .NET; code generators; computer games development; computer games software factory; computer science courses; domain- specific language; edutainment platform; semantic validators; visual designer;
fLanguage :
English
Journal_Title :
Software, IET
Publisher :
iet
ISSN :
1751-8806
Type :
jour
DOI :
10.1049/iet-sen:20070023
Filename :
4435106
Link To Document :
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