DocumentCode :
1040822
Title :
Conducting a virtual orchestra
Author :
Schertenleib, Sebastien ; Gutiérrez, Mario ; Vexo, Frédéric ; Thalmann, Daniel
Author_Institution :
Swiss Fed. Inst. of Technol., Lausanne, Switzerland
Volume :
11
Issue :
3
fYear :
2004
Firstpage :
40
Lastpage :
49
Abstract :
The virtual orchestra is a multimodal system architecture based on complex 3D sound environment processing and a compact user interface. The system architecture supports high-performance sound content for VR (virtual reality) applications, and the user controls the performance with a magnetically tracked handheld device. The objective of this work is to give music amateurs the opportunity to conduct a group of musicians and produce a new kind of multimedia experience. To explore this idea, the authors developed a semi-immersive virtual reality system, based on a large projection screen, designed to create an entertaining multimedia experience for nonexpert users. They decided to implement a music performance simulator, a VR system where several virtual characters play different musical instruments and adapt their performance according to the user´s instructions.
Keywords :
entertainment; multimedia computing; music; user interfaces; virtual reality; 3D sound processing; multimedia entertainment; multimodal system architecture; music; musical instruments; user interface; virtual characters; virtual orchestra; virtual reality; Audio systems; Conductors; Hardware; Humans; Loudspeakers; Physics computing; TV; Three dimensional displays; Virtual reality; Visual effects;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/MMUL.2004.5
Filename :
1316796
Link To Document :
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