DocumentCode :
1065422
Title :
Wearable computing: is it just hype? [From the Editor in Chief]
Author :
Satyanarayanan, M.
Author_Institution :
Carnegie Mellon University, Intel Research Pittsburgh
Volume :
1
Issue :
4
fYear :
2002
Firstpage :
2
Lastpage :
3
Abstract :
Experience over the past decade has shown that wearable computers can be especially valuable in situations where a mobile user is engaged in tasks such as vehicle maintenance, bridge inspection, or aircraft inspection. Thus, wearable computers have established their first foothold in such industrial applications, where hands-free computer operation provides a compelling advantage. User comfort is a critical design consideration for success in these applications. The key to user comfort is creating small, lightweight, body-conforming designs with long battery life. Unfortunately, this typically means substantially sacrificing computing power. Consequently, a wearable computer typically has less memory, CPU speed, and disk capacity than a desktop or laptop of the same vintage. This limitation in computing power makes augmented reality (AR) one of the most challenging yet intriguing uses of wearable computers.
Keywords :
Application software; Computer interfaces; Linux; Military computing; Pervasive computing; User interfaces; Virtual reality; Wearable computers; Wireless personal area networks;
fLanguage :
English
Journal_Title :
Pervasive Computing, IEEE
Publisher :
ieee
ISSN :
1536-1268
Type :
jour
DOI :
10.1109/MPRV.2002.1158271
Filename :
1158271
Link To Document :
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