• DocumentCode
    1074149
  • Title

    The Business of Fun

  • Author

    Van Lent, Michael

  • Author_Institution
    USC, Columbia
  • Volume
    41
  • Issue
    2
  • fYear
    2008
  • Firstpage
    101
  • Lastpage
    103
  • Abstract
    Videogames promote flash and features, but compelling gameplay wins the day.The major costs of developing and launching a videogame title involve artwork creation, programming, console fees, and marketing - not necessarily in that order.
  • Keywords
    computer games; computer game; video game; Art; Costs; Games; High definition video; Investments; Marketing and sales; Motion estimation; Motion pictures; Programming profession; Toy industry; Facebook; MySpace; Wikipedia; YouTube; how things work; social networking;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2008.64
  • Filename
    4454413