DocumentCode
1077633
Title
Welfare Maximization in Congestion Games
Author
Blumrosen, Liad ; Dobzinski, Shahar
Volume
25
Issue
6
fYear
2007
fDate
8/1/2007 12:00:00 AM
Firstpage
1224
Lastpage
1236
Abstract
Congestion games are non-cooperative games where the utility of a player from using a certain resource depends on the total number of players that are using the same resource. While most work so far took a distributed game-theoretic approach to this problem, this paper studies centralized solutions for congestion games. The first part of the paper analyzes the problem from a computational perspective. We analyze the computational complexity of the welfare-maximization problem, for which we provide both approximation algorithms and lower bounds. We study this optimization problem under different kinds of congestion effects (externalities) among the players: positive, negative, and unrestricted. Our main algorithmic result is a constant approximation algorithm for congestion games with unrestricted externalities. In the second part of the paper, we also take the strategic behavior of the players into account, and present centralized truthful mechanisms for congestion-game environments. Our main result in this part is an incentive- compatible mechanism for m-resource n-player congestion games that achieves an O(vm log n) approximation to the optimal welfare. We also describe an important and useful connection between congestion games and combinatorial auctions. This connection allows us to use insights and methods from the combinatorial-auction literature for solving congestion-game problems.
Keywords
approximation theory; computational complexity; game theory; approximation algorithms; computational complexity; congestion games; distributed game-theoretic method; noncooperative games; welfare maximization;
fLanguage
English
Journal_Title
Selected Areas in Communications, IEEE Journal on
Publisher
ieee
ISSN
0733-8716
Type
jour
DOI
10.1109/JSAC.2007.070816
Filename
4278422
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