DocumentCode
1080755
Title
Design models for computer-human interfaces
Author
Gentner, Donald R. ; Grudin, Jonathan
Author_Institution
SunSoft, Mountain View, CA, USA
Volume
29
Issue
6
fYear
1996
fDate
6/1/1996 12:00:00 AM
Firstpage
28
Lastpage
35
Abstract
Computer-human interface design has been recognized as a distinct field for only a little more than a decade, but the design of interfaces to control mechanical devices has a much longer history. The interface-design models used in these mechanical systems play similar roles in computer systems, despite the obvious differences between the two types of systems. There are many ways to control a given mechanism. Whether consciously or unconsciously, every interface designer chooses a model that forms the basis for how the mechanism is controlled. Two principal approaches are the engineering model and the user-task model. There is no best way to design a user interface, however. Interface designers must be aware that a user interface can be based on any of several models, that each model has its advantages, and that their job is to choose the approach most suitable for the project at hand. We examine the models underlying computer-human interface designs by considering a wide variety of systems, including many from areas outside of computing. These noncomputer examples can be instructive because they are simpler and thus clearer. They also provide some helpful detachment and perspective for those of us who are immersed in computers
Keywords
software engineering; user interfaces; computer-human interfaces; design models; engineering model; user-task model; Capacitors; Computer architecture; Computer interfaces; Design engineering; Maintenance engineering; RF signals; RLC circuits; Radiofrequency integrated circuits; Resonant frequency; Temperature control;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/2.507629
Filename
507629
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