• DocumentCode
    1083409
  • Title

    On Playing Two-Person Zero-Sum Games against Nonminimax Players

  • Author

    Burgin, G.H.

  • Author_Institution
    Decision Science, Inc. San Diego, Calif. 92109
  • Volume
    5
  • Issue
    4
  • fYear
    1969
  • Firstpage
    369
  • Lastpage
    370
  • Abstract
    Results on a practical method for exploiting weakness in the play of an opponent in two-person zero-sum games are reported. Finite-state machines obtained by an evolutionary process are used to determine the move against a nonminimax opponent and achieve average payoffs significantly better than the value of the game.
  • Keywords
    Automata; Automatic programming; Books; Game theory; Genetic programming; History; Laboratories; Mathematical model; Organisms; Speech;
  • fLanguage
    English
  • Journal_Title
    Systems Science and Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0536-1567
  • Type

    jour

  • DOI
    10.1109/TSSC.1969.300230
  • Filename
    4082270