DocumentCode :
1083409
Title :
On Playing Two-Person Zero-Sum Games against Nonminimax Players
Author :
Burgin, G.H.
Author_Institution :
Decision Science, Inc. San Diego, Calif. 92109
Volume :
5
Issue :
4
fYear :
1969
Firstpage :
369
Lastpage :
370
Abstract :
Results on a practical method for exploiting weakness in the play of an opponent in two-person zero-sum games are reported. Finite-state machines obtained by an evolutionary process are used to determine the move against a nonminimax opponent and achieve average payoffs significantly better than the value of the game.
Keywords :
Automata; Automatic programming; Books; Game theory; Genetic programming; History; Laboratories; Mathematical model; Organisms; Speech;
fLanguage :
English
Journal_Title :
Systems Science and Cybernetics, IEEE Transactions on
Publisher :
ieee
ISSN :
0536-1567
Type :
jour
DOI :
10.1109/TSSC.1969.300230
Filename :
4082270
Link To Document :
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