• DocumentCode
    1088005
  • Title

    Representing Rotations and Orientations in Geometric Computing

  • Author

    Lee, Jehee

  • Author_Institution
    Seoul Nat. Univ., Seoul
  • Volume
    28
  • Issue
    2
  • fYear
    2008
  • Firstpage
    75
  • Lastpage
    83
  • Abstract
    This article provides a useful perspective of understanding, representing, and manipulating 3D orientation and rotation for geometric computing. Coordinate-free geometric programming and affine geometry, which makes a distinction between points and vectors and defines operations for combining them, inspires our approach. Based upon affine geometry, Goldman and DeRose pioneered a method of writing graphics programs that are independent of the choice of reference coordinate frames. The study on geometric algebra pursues a similar goal with various geometric primitives rather than just vectors and points.
  • Keywords
    algebra; computer graphics; geometric programming; 3D computer graphics; 3D orientations; 3D rotations; Coordinate-free geometric programming; geometric algebra; geometric computing; Algebra; Computer graphics; Geometry; Mathematical programming; Mathematics; Quaternions; Writing; axis-angle representation; coordinate-free geometric programming; rotation and orientation; rotation vector; unit quaternion;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2008.37
  • Filename
    4459867