DocumentCode :
1088005
Title :
Representing Rotations and Orientations in Geometric Computing
Author :
Lee, Jehee
Author_Institution :
Seoul Nat. Univ., Seoul
Volume :
28
Issue :
2
fYear :
2008
Firstpage :
75
Lastpage :
83
Abstract :
This article provides a useful perspective of understanding, representing, and manipulating 3D orientation and rotation for geometric computing. Coordinate-free geometric programming and affine geometry, which makes a distinction between points and vectors and defines operations for combining them, inspires our approach. Based upon affine geometry, Goldman and DeRose pioneered a method of writing graphics programs that are independent of the choice of reference coordinate frames. The study on geometric algebra pursues a similar goal with various geometric primitives rather than just vectors and points.
Keywords :
algebra; computer graphics; geometric programming; 3D computer graphics; 3D orientations; 3D rotations; Coordinate-free geometric programming; geometric algebra; geometric computing; Algebra; Computer graphics; Geometry; Mathematical programming; Mathematics; Quaternions; Writing; axis-angle representation; coordinate-free geometric programming; rotation and orientation; rotation vector; unit quaternion;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.2008.37
Filename :
4459867
Link To Document :
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