DocumentCode
1098954
Title
A sorting classification of parallel rendering
Author
Molnar, Steven ; Cox, Michael ; Ellsworth, David ; Fuchs, Henry
Author_Institution
Dept. of Comput. Sci., North Carolina Univ., Chapel Hill, NC, USA
Volume
14
Issue
4
fYear
1994
fDate
7/1/1994 12:00:00 AM
Firstpage
23
Lastpage
32
Abstract
We describe a classification scheme that we believe provides a more structured framework for reasoning about parallel rendering. The scheme is based on where the sort from object coordinates to screen coordinates occurs, which we believe is fundamental whenever both geometry processing and rasterization are performed in parallel. This classification scheme supports the analysis of computational and communication costs, and encompasses the bulk of current and proposed highly parallel renderers - both hardware and software. We begin by reviewing the standard feed-forward rendering pipeline, showing how different ways of parallelizing it lead to three classes of rendering algorithms. Next, we consider each of these classes in detail, analyzing their aggregate processing and communication costs, possible variations, and constraints they may impose on rendering applications. Finally, we use these analyses to compare the classes and identify when each is likely to be preferable.<>
Keywords
classification; inference mechanisms; rendering (computer graphics); sorting; communication costs; computational costs; geometry processing; object coordinates; parallel rendering; rasterization; reasoning; screen coordinates; sorting classification; structured framework; Aggregates; Application software; Computational efficiency; Concurrent computing; Costs; Feedforward systems; Geometry; Hardware; Pipelines; Sorting;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.291528
Filename
291528
Link To Document