DocumentCode :
110838
Title :
Two Brains, One Game: Design and Evaluation of a Multiuser BCI Video Game Based on Motor Imagery
Author :
Bonnet, L. ; Lotte, Fabien ; Lecuyer, A.
Author_Institution :
VR4i Team, Inria, Rennes, France
Volume :
5
Issue :
2
fYear :
2013
fDate :
Jun-13
Firstpage :
185
Lastpage :
198
Abstract :
How can we connect two brains to a video game by means of a brain-computer interface (BCI), and what will happen when we do so? How will the two users behave, and how will they perceive this novel common experience? In this paper, we are concerned with the design and evaluation of multiuser BCI applications. We created a multiuser videogame called BrainArena in which two users can play a simple football game by means of two BCIs. They can score goals on the left or right side of the screen by simply imagining left or right hand movements. To add another interesting element, the gamers can play in a collaborative manner (their two mental activities are combined to score in the same goal), or in a competitive manner (the gamers must push the ball in opposite directions). Two experiments were conducted to evaluate the performance and subjective experience of users in the different conditions. In the first experiment, we compared a single-user situation with one multiuser situation: the collaborative task. Experiment 1 showed that multiuser conditions are significantly preferred, in terms of fun and motivation, compared to the single-user condition. The performance of some users was even significantly improved in the multiuser condition. A subset of well-performing subjects was involved in the second experiment, where we added the competitive task. Experiment 2 suggested that competitive and collaborative conditions may lead to similar performances and motivations. However, the corresponding gaming experiences can be perceived differently among the participants. Taken together our results suggest that multiuser BCI applications can be operational, effective, and more engaging for participants.
Keywords :
brain-computer interfaces; computer games; groupware; sport; BrainArena; brain-computer interface; collaborative task; competitive task; football game; gaming experience; mental activity; motor imagery; multiuser BCI application; multiuser BCI video game; multiuser condition; single-user condition; Avatars; Collaboration; Communities; Context; Electroencephalography; Games; Signal processing; Brain–computer interface (BCI); evaluation; game design; multiplayer games;
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2012.2237173
Filename :
6400237
Link To Document :
بازگشت