DocumentCode :
1114967
Title :
Operations on Images Using Quad Trees
Author :
Hunter, Gregory M. ; Steiglitz, Kenneth
Author_Institution :
MEMBER, IEEE, Decisions and Designs, Inc., McLean, VA 22101.
Issue :
2
fYear :
1979
fDate :
4/1/1979 12:00:00 AM
Firstpage :
145
Lastpage :
153
Abstract :
A quad tree for representing a picture is a tree in which successively deeper levels represent successively finer subdivisions of picture area. An algorithm is given for superposing N quad trees in time proportional to the total number of nodes in the trees. Warnock-type algorithms are then presented for building the quad tree for the picture of the boundary of a polygon, and for coloring the interior of such a polygon. These algorithms take O(v + p + q) time, where v is the number of polygon vertices, p is the polygon perimeter, and q is a resolution parameter. When the resolution q is fixed, these algorithms are asymptotically optimal.
Keywords :
Compaction; Computer graphics; Design automation; Encoding; Floors; Image processing; Layout; Pattern recognition; Process planning; Tree graphs; Cartography; Q-tree; computer-aided design; encoded raster graphics; layout; pattern recognition; picture compaction; picture processing; pyramid; quad tree; rope; scan-line encoding; space planning;
fLanguage :
English
Journal_Title :
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher :
ieee
ISSN :
0162-8828
Type :
jour
DOI :
10.1109/TPAMI.1979.4766900
Filename :
4766900
Link To Document :
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