DocumentCode
1114967
Title
Operations on Images Using Quad Trees
Author
Hunter, Gregory M. ; Steiglitz, Kenneth
Author_Institution
MEMBER, IEEE, Decisions and Designs, Inc., McLean, VA 22101.
Issue
2
fYear
1979
fDate
4/1/1979 12:00:00 AM
Firstpage
145
Lastpage
153
Abstract
A quad tree for representing a picture is a tree in which successively deeper levels represent successively finer subdivisions of picture area. An algorithm is given for superposing N quad trees in time proportional to the total number of nodes in the trees. Warnock-type algorithms are then presented for building the quad tree for the picture of the boundary of a polygon, and for coloring the interior of such a polygon. These algorithms take O(v + p + q) time, where v is the number of polygon vertices, p is the polygon perimeter, and q is a resolution parameter. When the resolution q is fixed, these algorithms are asymptotically optimal.
Keywords
Compaction; Computer graphics; Design automation; Encoding; Floors; Image processing; Layout; Pattern recognition; Process planning; Tree graphs; Cartography; Q-tree; computer-aided design; encoded raster graphics; layout; pattern recognition; picture compaction; picture processing; pyramid; quad tree; rope; scan-line encoding; space planning;
fLanguage
English
Journal_Title
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher
ieee
ISSN
0162-8828
Type
jour
DOI
10.1109/TPAMI.1979.4766900
Filename
4766900
Link To Document