DocumentCode :
1121302
Title :
Why Graphics Power Is Revolutionizing Physics
Author :
Macedonia, Michael
Volume :
39
Issue :
8
fYear :
2006
Firstpage :
91
Lastpage :
92
Abstract :
Work on physics-based engines spurred the development of commercial libraries. With the rapid performance growth of GPUs, game developers have used them to host a variety of algorithms that can perform operations such as fluid and cloth simulation. Hardware acceleration has enabled a new class of realistic physics-based effects on a massive scale
Keywords :
computer games; physics computing; rendering (computer graphics); 3D performance; GPU; computer animations; computer graphics; physics rendering; real-world physics simulations; videogame industry; Acceleration; Computational modeling; Computer graphics; Engines; Personal communication networks; Physics computing; Rendering (computer graphics); Software libraries; Vehicle detection; Vehicle dynamics; SIMNET; entertainment computing; game design and development; graphics engines;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2006.287
Filename :
1673341
Link To Document :
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