DocumentCode :
1133299
Title :
The visual hull of smooth curved objects
Author :
Bottino, Andrea ; Laurentini, Aldo
Author_Institution :
Dipt. di Autom. ed Inf., Politecnico di Torino, Italy
Volume :
26
Issue :
12
fYear :
2004
Firstpage :
1622
Lastpage :
1632
Abstract :
The visual hull is a geometric entity that relates the shape of an object to its silhouettes or shadows. This paper develops the theory of the visual hull of generic smooth objects. We show that the visual hull can be constructed using surfaces which partition the viewpoint space of the aspect graph of the object. The surfaces are those generated by the visual events tangent crossing and triple point. An analysis based on the shape of the object at the tangency points of these surfaces allows pruning away many surfaces and patches not relevant to the construction. An algorithm for computing the visual hull is outlined.
Keywords :
computer vision; geometry; graph theory; image reconstruction; computer vision; generic smooth objects; geometric entity; graph theory; image reconstruction; object silhouettes; smooth curved objects; visual events; visual hull computing; Computer vision; Data structures; Humans; Image recognition; Image reconstruction; Light sources; Shape; Solids; Surface reconstruction; Virtual reality; 65; Index Terms- Computer vision; aspect; aspect graphs; silhouettes; smooth curved objects.; visual hull;
fLanguage :
English
Journal_Title :
Pattern Analysis and Machine Intelligence, IEEE Transactions on
Publisher :
ieee
ISSN :
0162-8828
Type :
jour
DOI :
10.1109/TPAMI.2004.130
Filename :
1343848
Link To Document :
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