• DocumentCode
    1133299
  • Title

    The visual hull of smooth curved objects

  • Author

    Bottino, Andrea ; Laurentini, Aldo

  • Author_Institution
    Dipt. di Autom. ed Inf., Politecnico di Torino, Italy
  • Volume
    26
  • Issue
    12
  • fYear
    2004
  • Firstpage
    1622
  • Lastpage
    1632
  • Abstract
    The visual hull is a geometric entity that relates the shape of an object to its silhouettes or shadows. This paper develops the theory of the visual hull of generic smooth objects. We show that the visual hull can be constructed using surfaces which partition the viewpoint space of the aspect graph of the object. The surfaces are those generated by the visual events tangent crossing and triple point. An analysis based on the shape of the object at the tangency points of these surfaces allows pruning away many surfaces and patches not relevant to the construction. An algorithm for computing the visual hull is outlined.
  • Keywords
    computer vision; geometry; graph theory; image reconstruction; computer vision; generic smooth objects; geometric entity; graph theory; image reconstruction; object silhouettes; smooth curved objects; visual events; visual hull computing; Computer vision; Data structures; Humans; Image recognition; Image reconstruction; Light sources; Shape; Solids; Surface reconstruction; Virtual reality; 65; Index Terms- Computer vision; aspect; aspect graphs; silhouettes; smooth curved objects.; visual hull;
  • fLanguage
    English
  • Journal_Title
    Pattern Analysis and Machine Intelligence, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0162-8828
  • Type

    jour

  • DOI
    10.1109/TPAMI.2004.130
  • Filename
    1343848