DocumentCode :
1133484
Title :
Hybrid GPU-Based Single- and Double-Bounce SAR Simulation
Author :
Balz, Timo ; Stilla, Uwe
Author_Institution :
State Key Lab. of Inf. Eng. in Surveying, Wuhan Univ., Wuhan, China
Volume :
47
Issue :
10
fYear :
2009
Firstpage :
3519
Lastpage :
3529
Abstract :
In this paper, a new hybrid graphics-processing-unit (GPU)-based real-time synthetic aperture radar (SAR) simulation system is presented. Previous real-time SAR simulators only supported single-bounce simulation in real time. The new hybrid system uses the rasterization approach for real-time single-bounce simulation and a new image-based GPU ray-tracing approach for monostatic SAR double-bounce simulation. This approach provides fast simulation results even while simulating complex and extended scenes. The simulation results are compared to a high-resolution airborne SAR image, and the limitations of the approach are discussed.
Keywords :
geophysical techniques; geophysics computing; graphical user interfaces; ray tracing; remote sensing by radar; synthetic aperture radar; visual programming; GPU; double-bounce SAR simulation; hybrid graphics-processing-unit; ray-tracing simulation system; single-bounce simulation; synthetic aperture radar; visual processing unit; visualization technique; Graphics processing unit (GPU); ray tracing; simulation; synthetic aperture radar (SAR);
fLanguage :
English
Journal_Title :
Geoscience and Remote Sensing, IEEE Transactions on
Publisher :
ieee
ISSN :
0196-2892
Type :
jour
DOI :
10.1109/TGRS.2009.2022326
Filename :
5164916
Link To Document :
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