DocumentCode :
113743
Title :
3D gestures on 2D screens for mobile games
Author :
Valdez, Nicanor ; Besas, Ronnie ; Yu China ; Dumalaon, Donna ; Atienza, Rowel
Author_Institution :
Electr. & Electron. Eng. Inst., Univ. of the Philippines, Diliman, Philippines
fYear :
2014
fDate :
28-30 Aug. 2014
Firstpage :
232
Lastpage :
237
Abstract :
In most currently available 3D mobile games, players are provided with pre-programmed 2D gestures for 3D interaction. We believe that user experience can be improved if game objects can be controlled in 3D. Common 3D manipulation techniques on 2D screens require mastery and multiple hands, and are more suited for CAD applications than games. This paper proposes a one-finger manipulation technique that enables a player to control 3D game objects by using a depth estimation technique. Experimental results show that the average completion time for a peg-in-hole task is less than 2 seconds.
Keywords :
CAD; computer games; gesture recognition; graphical user interfaces; mobile computing; screens (display); 2D screens; 3D game objects; 3D gestures; 3D interaction; 3D manipulation techniques; 3D mobile games; CAD applications; depth estimation technique; one-finger manipulation technique; peg-in-hole task; pre-programmed 2D gestures; Birds; Cameras; Games; Portals; Robot kinematics; Three-dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Wireless and Mobile, 2014 IEEE Asia Pacific Conference on
Conference_Location :
Bali
Print_ISBN :
978-1-4799-3710-3
Type :
conf
DOI :
10.1109/APWiMob.2014.6920274
Filename :
6920274
Link To Document :
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