DocumentCode :
1138660
Title :
Scaling Virtual Worlds with a Physical Metaphor
Author :
Horn, Daniel ; Cheslack-Postava, Ewen ; Azim, Tahir ; Freedman, Michael J. ; Levis, Philip
Author_Institution :
Comput. Sci. Dept., Stanford Univ., Stanford, CA, USA
Volume :
8
Issue :
3
fYear :
2009
Firstpage :
50
Lastpage :
54
Abstract :
Outlines the Meru Project at Stanford University is designing and implementing an architecture for the virtual worlds of the future. The hope is that we can avoid some of the complexities the Web has encountered by learning how to build applications and services before they are subject to the short-term necessities of commercial development. While Meru cannot compete with the content creation of commercial virtual worlds, it can, like the original World Wide Web at CERN, investigate basic questions about system design. By doing so, the door can be opened to a future where physical sensors in the real world seed their virtual reflections, users can visually browse a sea of information, and virtual avatars convey physical social cues to bring distance interaction to the level of actual presence.
Keywords :
Internet; user interfaces; virtual reality; digital communication; online virtual world architecture; physical metaphor; Buildings; Computational modeling; Computer architecture; Hardware; Pervasive computing; Quality of service; Real time systems; Resource management; Second Life; Teleworking; IEEE; computer graphics; cross-reality; distributed computing; networks; pervasive computing; virtual world;
fLanguage :
English
Journal_Title :
Pervasive Computing, IEEE
Publisher :
ieee
ISSN :
1536-1268
Type :
jour
DOI :
10.1109/MPRV.2009.54
Filename :
5165560
Link To Document :
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