DocumentCode :
1141127
Title :
3D studio production of animated actor models
Author :
Hilton, A. ; Kalkavouras, M. ; Collins, G.
Author_Institution :
Centre for Vision, Univ. of Surrey, Guildford, UK
Volume :
152
Issue :
4
fYear :
2005
Firstpage :
481
Lastpage :
490
Abstract :
A framework for constructing detailed animated models of an actor´s shape and appearance from multiple view images is presented. Multiple views of an actor are captured in a studio with controlled illumination and background. An initial low-resolution approximation of the person´s shape is reconstructed by deformation of a generic humanoid model to fit the visual hull using shape constrained optimisation to preserve the surface parameterisation for animation. Stereo reconstruction with multiple view constraints is then used to reconstruct the detailed surface shape. High-resolution shape detail from stereo is represented in a structured format for animation by displacement mapping from the low-resolution model surface. A novel integration algorithm using displacement maps is introduced to combine overlapping stereo surface measurements from multiple views into a single displacement map representation of the high-resolution surface detail. Results of 3D actor modelling in a 14 camera studio demonstrate improved representation of detailed surface shapes, such as creases in clothing, compared to previous model fitting approaches. Actor models can be animated and rendered from arbitrary views under different illumination to produce free-viewpoint video sequences. The proposed framework enables rapid transformation of captured multiple view images into a structured representation suitable for realistic animation.
Keywords :
approximation theory; computer animation; image reconstruction; image representation; image resolution; image sequences; optimisation; solid modelling; stereo image processing; video signal processing; 3D studio production; animated actor models; animated model construction; appearance; displacement maps; generic humanoid model; high-resolution surface detail; integration algorithm; multiple view constraints; multiple view images; shape constrained optimisation; shape representation; stereo reconstruction; surface parameterisation; video sequences; visual hull;
fLanguage :
English
Journal_Title :
Vision, Image and Signal Processing, IEE Proceedings -
Publisher :
iet
ISSN :
1350-245X
Type :
jour
DOI :
10.1049/ip-vis:20045114
Filename :
1497192
Link To Document :
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