DocumentCode
1141947
Title
Modeling Groups of Plausible Virtual Pedestrians
Author
Peters, Christopher ; Ennis, Cathy
Author_Institution
Trinity Coll. Dublin, Dublin, Ireland
Volume
29
Issue
4
fYear
2009
Firstpage
54
Lastpage
63
Abstract
In a proposed methodology for modeling dynamic crowd scenarios, a video corpus informs the modeling process, after which the resultant animations undergo perception-based evaluation. The aim is to improve the crowd´s visual plausibility rather than the simulation´s correctness. A real-life crowd animation system demonstrates the methodology´s practical application.
Keywords
computer animation; real-time systems; solid modelling; traffic engineering computing; virtual reality; dynamic crowd scenario modeling; perception-based evaluation; real-life crowd animation system; video corpus; virtual pedestrian; visual plausibility; Animation; Buildings; Cities and towns; Collision avoidance; Computational modeling; Educational institutions; Games; Layout; Motion pictures; Safety; computer graphics; crowd simulation; viewer perception;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2009.69
Filename
5167488
Link To Document