• DocumentCode
    114311
  • Title

    Dynamic incentive design in multi-stage linear-Gaussian games with asymmetric information: A common information based approach

  • Author

    Gupta, Abhishek ; Basar, Tamer

  • Author_Institution
    Coordinated Sci. Lab., Univ. of Illinois at Urbana-Champaign, Urbana, IL, USA
  • fYear
    2014
  • fDate
    15-17 Dec. 2014
  • Firstpage
    414
  • Lastpage
    419
  • Abstract
    We study a finite-horizon multi-stage N + 1-player incentive design problem with a hierarchical information structure at each stage. Each controller (or player) is assumed to have a stagewise additive cost function, in which the cost to a controller at any stage depends on the state of the system at that stage and the actions taken by all the controllers at that stage. We also assume that the controllers do not necessarily acquire the same information at the beginning of each stage. This leads to a multi-stage incentive design problem with dynamic asymmetric information. During each stage, Controller 0 is assumed to have access to private information and actions of all controllers, and announces its control law so that it is in the best interest of other controllers to act in a specific manner. We introduce a new notion of dynamic incentive strategies, called common information based subgame-perfect incentive scheme (CISPIS), along the lines of subgame-perfect Nash equilibrium concept for perfect information games. We show that under certain sufficient conditions, the multi-stage incentive design problem admits a CISPIS. The control law of Controller 0 at every stage is affine in the actions of other controllers under this scheme.
  • Keywords
    Gaussian processes; game theory; CISPIS; common information based subgame-perfect incentive scheme; control law; dynamic asymmetric information; dynamic incentive design; finite-horizon multistage N + 1-player incentive design problem; hierarchical information structure; multistage linear-Gaussian games; perfect information games; private information; stagewise additive cost function; subgame-perfect Nash equilibrium concept; Aerospace electronics; Cost function; Games; Incentive schemes; Noise; Random variables;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
  • Conference_Location
    Los Angeles, CA
  • Print_ISBN
    978-1-4799-7746-8
  • Type

    conf

  • DOI
    10.1109/CDC.2014.7039416
  • Filename
    7039416