DocumentCode :
1143739
Title :
A progressive view-dependent technique for interactive 3-D mesh transmission
Author :
Yang, Sheng ; Kim, Chang-Su ; Kuo, C. C Jay
Author_Institution :
Dept. of Electr. Eng., Univ. of Southern California, Los Angeles, CA, USA
Volume :
14
Issue :
11
fYear :
2004
Firstpage :
1249
Lastpage :
1264
Abstract :
A view-dependent graphics streaming scheme is proposed in this work that facilitates interactive streaming and browsing of three-dimensional (3-D) graphics models. First, a 3-D model is split into several partitions. Second, each partition is simplified and coded independently. Finally, the compressed data is sent in order of relevance to the user´s requests to maximize visual quality. Specifically, the server can transmit visible parts in detail, while cutting out invisible parts. Experimental results demonstrate that the proposed algorithm reduces the required transmission bandwidth, and provides an acceptable visual quality even at low bit rates.
Keywords :
bandwidth allocation; computer graphics; image coding; image resolution; interactive systems; bandwidth allocation; graphics streaming scheme; image coding; interactive 3D mesh transmission; mesh partitioning; mesh simplification; progressive mesh coding; progressive view-dependent technique; resolution setting; Bandwidth; Bit rate; Communication channels; Compression algorithms; Geometry; Graphics; Information retrieval; Partitioning algorithms; Topology; Virtual reality; Graphics streaming; mesh partitioning; mesh simplification; progressive mesh coding; view-dependent;
fLanguage :
English
Journal_Title :
Circuits and Systems for Video Technology, IEEE Transactions on
Publisher :
ieee
ISSN :
1051-8215
Type :
jour
DOI :
10.1109/TCSVT.2004.835153
Filename :
1347194
Link To Document :
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