DocumentCode
1144020
Title
Volume-sampled 3D modeling
Author
Wang, Sidney W. ; Kaufman, Arie E.
Author_Institution
State Univ. of New York, Stony Brook, NY, USA
Volume
14
Issue
5
fYear
1994
Firstpage
26
Lastpage
32
Abstract
We present a 3D object-space antialiasing technique for volume graphics. Our approach performs antialiasing once-on a 3D view-independent representation-as part of the modeling stage. Unlike antialiasing of 2D scan-converted graphics, where the main focus is on generating aesthetically pleasing displays, antialiasing of 3D voxelized graphics emphasizes the production of alias-free 3D models for various volume graphics manipulations, including but not limited to the generation of aesthetically pleasing displays.<>
Keywords
antialiasing; computational geometry; rendering (computer graphics); solid modelling; 2D scan-converted graphics; 3D object-space antialiasing; 3D view-independent representation; 3D voxelized graphics; alias-free 3D models; modeling stage; three dimensional graphics; two dimensional graphics; volume graphics; volume graphics manipulation; volume-sampled 3D modeling; Computer graphics; Layout; Mirrors; Production; Rendering (computer graphics); Sampling methods; Solid modeling; Three dimensional displays; Two dimensional displays; Visualization;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.310721
Filename
310721
Link To Document