DocumentCode
114545
Title
Nash equilibrium seeking by a gossip-based algorithm
Author
Salehisadaghiani, Farzad ; Pavel, Lacra
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of Toronto, Toronto, ON, Canada
fYear
2014
fDate
15-17 Dec. 2014
Firstpage
1155
Lastpage
1160
Abstract
In this paper an asynchronous gossip-based algorithm is proposed for finding a Nash equilibrium of a game in a distributed multi-player network. The algorithm is designed in such a way that the players´ actions are updated based on the estimates of the other players´ actions which are obtained from the local neighbors. The almost sure convergence proof of the algorithm to a Nash equilibrium is provided under a set of standard assumptions on the cost functions and the communication graph. The effectiveness of the proposed algorithm is demonstrated via simulation.
Keywords
game theory; graph theory; network theory (graphs); Nash equilibrium; asynchronous gossip-based algorithm; communication graph; cost functions; distributed multiplayer network; Algorithm design and analysis; Convergence; Cost function; Distributed algorithms; Games; Nash equilibrium; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
Conference_Location
Los Angeles, CA
Print_ISBN
978-1-4799-7746-8
Type
conf
DOI
10.1109/CDC.2014.7039537
Filename
7039537
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