• DocumentCode
    114546
  • Title

    Stable utility design for distributed resource allocation

  • Author

    Gopalakrishnan, Ragavendran ; Nixon, Sean D. ; Marden, Jason R.

  • Author_Institution
    Dept. of Electr., Comput., & Energy Eng., Univ. of Colorado, Boulder, CO, USA
  • fYear
    2014
  • fDate
    15-17 Dec. 2014
  • Firstpage
    1161
  • Lastpage
    1166
  • Abstract
    The framework of resource allocation games is becoming an increasingly popular modeling choice for distributed control and optimization. In recent years, this approach has evolved into the paradigm of game-theoretic control, which consists of first modeling the interaction between the distributed agents as a strategic form game, and then designing local utility functions for these agents such that the resulting game possesses a stable outcome (e.g., a pure Nash equilibrium) that is efficient (e.g., good “price of anarchy” properties). One then appeals to the large, existing literature on learning in games for distributed algorithms for agents that guarantee convergence to such an equilibrium. An important first problem is to obtain a characterization of stable utility designs, that is, those that guarantee equilibrium existence for a large class of games. Recent work has explored this question in the general, multiselection context, that is, when agents are allowed to choose more than one resource at a time, showing that the only stable utility designs are the so-called “weighted Shapley values”. It remains an open problem to obtain a similar characterization in the single-selection context, which several practical problems such as vehicle target assignment, sensor coverage, etc. fall into. We survey recent work in the multi-selection scenario, and show that even though other utility designs become stable for specific single-selection applications, perhaps surprisingly, in a broader context, the limitation to “weighted Shapley value” utility design continues to prevail.
  • Keywords
    control system synthesis; distributed control; game theory; multi-agent systems; optimisation; resource allocation; distributed agents; distributed algorithms; distributed control; distributed resource allocation; game-theoretic control; local utility functions; multiselection context; optimization; resource allocation games; sensor coverage; stable utility design; strategic form game; vehicle target assignment; weighted Shapley values; Equations; Games; Modeling; Nash equilibrium; Resource management; Vectors; Vehicles;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
  • Conference_Location
    Los Angeles, CA
  • Print_ISBN
    978-1-4799-7746-8
  • Type

    conf

  • DOI
    10.1109/CDC.2014.7039538
  • Filename
    7039538