• DocumentCode
    1148875
  • Title

    Time-Space Tradeoffs on Back-to-Back FFT Algorithms

  • Author

    Carlson, David A.

  • Author_Institution
    Department Electrical and Computer Engineering, University of Massachusetts
  • Issue
    6
  • fYear
    1983
  • fDate
    6/1/1983 12:00:00 AM
  • Firstpage
    585
  • Lastpage
    589
  • Abstract
    This paper examines the performance of back-to-back applications of a fast Fourier transform algorithm with respect to computational time and space. Using a well-known pebble game as an analysis technique, a lower bound is derived on the product of time and space, which is of the form T · S = Ω(n2 log2n) for an n-input back-to-back FFT. The implications of this lower bound on applications of a back-to-back FFT circuit, such as polynomial multiplication and permutation graphs, are also discussed.
  • Keywords
    Pebble game; permutation graph; polynomial multiplication; straight-line algorithm; time-space tradeoff; Algorithm design and analysis; Boolean functions; Circuits; Computational complexity; Computer science; Costs; Fast Fourier transforms; Polynomials; Time measurement; Pebble game; permutation graph; polynomial multiplication; straight-line algorithm; time-space tradeoff;
  • fLanguage
    English
  • Journal_Title
    Computers, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9340
  • Type

    jour

  • DOI
    10.1109/TC.1983.1676281
  • Filename
    1676281