DocumentCode
114977
Title
Towards control of evolutionary games on networks
Author
Riehl, James R. ; Ming Cao
Author_Institution
Fac. of Math. & Natural Sci., Univ. of Groningen, Groningen, Netherlands
fYear
2014
fDate
15-17 Dec. 2014
Firstpage
2877
Lastpage
2882
Abstract
We investigate a problem related to the control of evolutionary games on networks, in which the nodes represent agents engaged in multiple simultaneous 2-player evolutionary games and the edges define who plays with whom. The strategy dynamics are governed by a deterministic evolutionary update rule, while a set of control agents can be fixed to a desired strategy for the duration of the game. We seek here the smallest set of control agents which will result in all agents in the network converging to the desired strategy. We address network types in order of increasing complexity, first providing analytical solutions or bounds for an evolutionary prisoner´s dilemma game on reglar networks and trees, and then presenting an algorithm that uses graph partitioning to recursively decompose a larger problem into several smaller problems, the solutions to which can be used to construct an approximate solution on the original network at greatly reduced computation. Finally, we provide simulations to demonstrate that this algorithm finds a near-optimal control set in the majority of cases.
Keywords
game theory; trees (mathematics); analytical solutions; control agents; deterministic evolutionary update rule; graph partitioning; multiple simultaneous 2-player evolutionary games; near-optimal control set; network types; prisoner dilemma game; reglar networks; strategy dynamics; trees; Approximation algorithms; Approximation methods; Complexity theory; Games; Partitioning algorithms; Sociology; Switches;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
Conference_Location
Los Angeles, CA
Print_ISBN
978-1-4799-7746-8
Type
conf
DOI
10.1109/CDC.2014.7039831
Filename
7039831
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