DocumentCode :
115513
Title :
Optimal budget allocation in social networks: Quality or seeding?
Author :
Fazeli, Arastoo ; Ajorlou, Amir ; Jadbabaie, Ali
Author_Institution :
Dept. of Electr. & Syst. Eng., Univ. of Pennsylvania, Philadelphia, PA, USA
fYear :
2014
fDate :
15-17 Dec. 2014
Firstpage :
4455
Lastpage :
4460
Abstract :
In this paper, we study a strategic model of marketing and product consumption in social networks. We consider two competing firms in a market providing two substitutable products with preset qualities. Agents choose their consumptions following a myopic best response dynamics which results in a local, linear update for the consumptions. At some point in time, firms receive a limited budget which they can use to trigger a larger consumption of their products in the network. Firms have to decide between marginally improving the quality of their products and giving free offers to a chosen set of agents in the network in order to better facilitate spreading their products. We derive a simple threshold rule for the optimal allocation of the budget and describe the resulting Nash equilibrium. It is shown that the optimal allocation of the budget depends on the entire distribution of centralities in the network, quality of products and the model parameters. In particular, we show that in a graph with a higher number of agents with centralities above a certain threshold, firms spend more budget on seeding in the optimal allocation. Furthermore, if seeding budget is nonzero for a balanced graph, it will also be nonzero for any other graph, and if seeding budget is zero for a star graph, it will be zero for any other graph too. We also show that firms allocate more budget to quality improvement when their qualities are close, in order to distance themselves from the rival firm. However, as the gap between qualities widens, competition in qualities becomes less effective and firms spend more budget on seeding.
Keywords :
game theory; graph theory; marketing data processing; product quality; social networking (online); Nash equilibrium; balanced graph; linear update; local update; marketing; myopic best response dynamics; optimal budget allocation; product consumption; product quality; seeding budget; social networks; strategic model; Computational modeling; Equations; Games; Nash equilibrium; Resource management; Social network services; Vectors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Decision and Control (CDC), 2014 IEEE 53rd Annual Conference on
Conference_Location :
Los Angeles, CA
Print_ISBN :
978-1-4799-7746-8
Type :
conf
DOI :
10.1109/CDC.2014.7040084
Filename :
7040084
Link To Document :
بازگشت