• DocumentCode
    1156004
  • Title

    The qualitative impact of using LEGO MINDSTORMS robots to teach computer engineering

  • Author

    Williams, Andrew B.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Univ. of Iowa, Iowa City, IA, USA
  • Volume
    46
  • Issue
    1
  • fYear
    2003
  • fDate
    2/1/2003 12:00:00 AM
  • Firstpage
    206
  • Abstract
    Teaching introductory programming skills and embedded systems design to undergraduate engineering students in a variety of disciplines requires delivering the teaching content according to their learning styles. This paper describes how the LEGO MINDSTORMS robots were introduced as hands-on educational technology for computer engineering and provides student feedback measurements on the effectiveness of using the LEGO MINDSTORMS robots.
  • Keywords
    computer science education; control engineering education; embedded systems; programming; robots; teaching; LEGO MINDSTORMS robots; computer engineering; computer engineering teaching; embedded systems design; hands-on educational technology; introductory programming skills; learning styles; student feedback; undergraduate engineering students; Computer science education; Educational programs; Educational robots; Educational technology; Embedded system; Laboratories; Programming profession; Robot programming; Robot sensing systems; Service robots;
  • fLanguage
    English
  • Journal_Title
    Education, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9359
  • Type

    jour

  • DOI
    10.1109/TE.2002.808260
  • Filename
    1183685