DocumentCode
1156049
Title
Blurry when wet: animating raindrop behavior
Author
Yang, Yonggao ; Wang, Xusheng ; Beheshti, Mohsen
Volume
24
Issue
3
fYear
2005
Firstpage
33
Lastpage
36
Abstract
In this article, we introduce a simple but efficient approach to real-time animation of raindrop behavior on windshields and generate the visual effects caused by raindrops. This method differs from existing work because it doesn´t construct 3-D water droplets or use ray-tracing algorithms. Instead, it applies a partial-distortion method to approximate water droplets and their visual effects on a windshield. Each water droplet acts as an optical lens that deforms the glass area it covers. A simple nonlinear deformation model is use to distort the droplet-covered areas in the final 3-D images in the frame buffer. Experimental results show that our method can achieve realistic, real-time animation on typical end-user PCs.
Keywords
computer animation; real-time systems; 3-D images; nonlinear deformation model; optical lens; partial-distortion method; raindrop behavior; real-time animation; windshield; Animation; Automotive components; Deformable models; Glass; Lenses; Nonlinear optics; Optical buffering; Optical distortion; Ray tracing; Visual effects;
fLanguage
English
Journal_Title
Potentials, IEEE
Publisher
ieee
ISSN
0278-6648
Type
jour
DOI
10.1109/MP.2005.1502504
Filename
1502504
Link To Document