• DocumentCode
    115891
  • Title

    Forecasting competition between disruptive and sustaining technologies in business ecosystems

  • Author

    Makinen, Saku J. ; Dedehayir, Ozgur

  • Author_Institution
    Dept. of Ind. Manage., Tampere Univ. of Technol., Tampere, Finland
  • fYear
    2014
  • fDate
    27-31 July 2014
  • Firstpage
    2867
  • Lastpage
    2871
  • Abstract
    Contemporary business environment is increasingly built around business ecosystems that combine multiple stakeholders utilizing multiple technologies. Measures assessing technological changes in these systemic contexts are vital as organizations are required to manage their innovation processes in increasingly networked and complex environments. This paper utilizes the market share of technology utilization as a measure of technology-based competition and explores possibilities to forecast technological competition in business ecosystems with analogies. The study analyzes systemic changes in the personal computer game ecosystem, explicitly focusing on technological competition in sub-technologies that are central to the delivery of gaming value to the end-user. The paper subsequently discusses organizational considerations and theoretical implications of the proposed measures and their forecasting performance.
  • Keywords
    DP industry; commerce; computer games; innovation management; technological forecasting; business ecosystems; disruptive technologies; gaming value delivery; innovation processes; personal computer game ecosystem; sustaining technologies; technological competition forecasting; technology-based competition; Business; Ecosystems; Games; Industries; Multicore processing; Technological innovation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Management of Engineering & Technology (PICMET), 2014 Portland International Conference on
  • Conference_Location
    Kanazawa
  • Type

    conf

  • Filename
    6921309