DocumentCode :
115891
Title :
Forecasting competition between disruptive and sustaining technologies in business ecosystems
Author :
Makinen, Saku J. ; Dedehayir, Ozgur
Author_Institution :
Dept. of Ind. Manage., Tampere Univ. of Technol., Tampere, Finland
fYear :
2014
fDate :
27-31 July 2014
Firstpage :
2867
Lastpage :
2871
Abstract :
Contemporary business environment is increasingly built around business ecosystems that combine multiple stakeholders utilizing multiple technologies. Measures assessing technological changes in these systemic contexts are vital as organizations are required to manage their innovation processes in increasingly networked and complex environments. This paper utilizes the market share of technology utilization as a measure of technology-based competition and explores possibilities to forecast technological competition in business ecosystems with analogies. The study analyzes systemic changes in the personal computer game ecosystem, explicitly focusing on technological competition in sub-technologies that are central to the delivery of gaming value to the end-user. The paper subsequently discusses organizational considerations and theoretical implications of the proposed measures and their forecasting performance.
Keywords :
DP industry; commerce; computer games; innovation management; technological forecasting; business ecosystems; disruptive technologies; gaming value delivery; innovation processes; personal computer game ecosystem; sustaining technologies; technological competition forecasting; technology-based competition; Business; Ecosystems; Games; Industries; Multicore processing; Technological innovation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Management of Engineering & Technology (PICMET), 2014 Portland International Conference on
Conference_Location :
Kanazawa
Type :
conf
Filename :
6921309
Link To Document :
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