DocumentCode
115891
Title
Forecasting competition between disruptive and sustaining technologies in business ecosystems
Author
Makinen, Saku J. ; Dedehayir, Ozgur
Author_Institution
Dept. of Ind. Manage., Tampere Univ. of Technol., Tampere, Finland
fYear
2014
fDate
27-31 July 2014
Firstpage
2867
Lastpage
2871
Abstract
Contemporary business environment is increasingly built around business ecosystems that combine multiple stakeholders utilizing multiple technologies. Measures assessing technological changes in these systemic contexts are vital as organizations are required to manage their innovation processes in increasingly networked and complex environments. This paper utilizes the market share of technology utilization as a measure of technology-based competition and explores possibilities to forecast technological competition in business ecosystems with analogies. The study analyzes systemic changes in the personal computer game ecosystem, explicitly focusing on technological competition in sub-technologies that are central to the delivery of gaming value to the end-user. The paper subsequently discusses organizational considerations and theoretical implications of the proposed measures and their forecasting performance.
Keywords
DP industry; commerce; computer games; innovation management; technological forecasting; business ecosystems; disruptive technologies; gaming value delivery; innovation processes; personal computer game ecosystem; sustaining technologies; technological competition forecasting; technology-based competition; Business; Ecosystems; Games; Industries; Multicore processing; Technological innovation;
fLanguage
English
Publisher
ieee
Conference_Titel
Management of Engineering & Technology (PICMET), 2014 Portland International Conference on
Conference_Location
Kanazawa
Type
conf
Filename
6921309
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