• DocumentCode
    1161607
  • Title

    The kinematics of hyper-redundant robot locomotion

  • Author

    Chirikjian, Gregory S. ; Burdick, Joel W.

  • Author_Institution
    Dept. of Mech. Eng., Johns Hopkins Univ., Baltimore, MD, USA
  • Volume
    11
  • Issue
    6
  • fYear
    1995
  • fDate
    12/1/1995 12:00:00 AM
  • Firstpage
    781
  • Lastpage
    793
  • Abstract
    This paper considers the kinematics of hyper-redundant (or “serpentine”) robot locomotion over uneven solid terrain, and presents algorithms to implement a variety of “gaits”. The analysis and algorithms are based on a continuous backbone curve model which captures the robot´s macroscopic geometry. Two classes of gaits, based on stationary waves and traveling waves of mechanism deformation, are introduced for hyper-redundant robots of both constant and variable length. We also illustrate how the locomotion algorithms can be used to plan the manipulation of objects which are grasped in a tentacle-like manner. Several of these gaits and the manipulation algorithm have been implemented on a 30 degree-of-freedom hyper-redundant robot. Experimental results are presented to demonstrate and validate these concepts and our modeling assumptions
  • Keywords
    redundancy; robot kinematics; 30 degree-of-freedom hyper-redundant robot; 30-DOF hyper-redundant robot; continuous backbone curve model; hyper-redundant robot locomotion kinematics; macroscopic geometry; serpentine robot locomotion; tentacle-like grasp; uneven solid terrain; Algorithm design and analysis; Computational geometry; Humans; Intestines; Kinematics; Mechanical engineering; Mobile robots; Morphology; Solid modeling; Spine;
  • fLanguage
    English
  • Journal_Title
    Robotics and Automation, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1042-296X
  • Type

    jour

  • DOI
    10.1109/70.478426
  • Filename
    478426