Title :
How to derive a spectrum from an RGB triplet
Author :
Glassner, Andrews S.
Author_Institution :
Tech. Univ., Delft, Netherlands
fDate :
7/1/1989 12:00:00 AM
Abstract :
The accurate display of synthetic images requires careful attention to color. Simply modeling color with an RGB triplet leads to color aliasing. Most color antialiasing techniques begin with a specification of color as a spectral energy distribution. There are two apparent hurdles to be overcome to support the spectral model in rendering systems. One is the difficulty of interactively designing a spectral description of a desired color. The other problem is the difficulty of converting existing and useful libraries of RGB triplets into equivalent spectral representations. A simple method that takes as input an RGB triplet viewed on a given monitor and computes a corresponding spectrum for use in a rendering system is presented.<>
Keywords :
colour; computerised picture processing; spectra; RGB triplet; accurate display; color antialiasing techniques; rendering system; spectral description; spectral energy distribution; spectral model; spectral representations; synthetic images; Computational geometry; Computer graphics; Computerized monitoring; Displays; Image converters; Image sampling; Lattices; Optical reflection; Rendering (computer graphics); Software libraries;
Journal_Title :
Computer Graphics and Applications, IEEE