• DocumentCode
    1163615
  • Title

    A trigonal prism-based method for hair image generation

  • Author

    Watanabe, Yasuhiko ; Suenaga, Yasuhito

  • Volume
    12
  • Issue
    1
  • fYear
    1992
  • Firstpage
    47
  • Lastpage
    53
  • Abstract
    The difficulties involved in modeling and rendering hair in computer graphics are described. An efficient method using a trigonal prism model to render individual human hairs is presented. A wisp model easily controls hair shape with a few parameters. The method also proves effective for rendering eyebrows, eyelashes, beards, moustaches, clothes and personal ornaments such as earrings and hair accessories. A double z-buffer generates the backlighting effect. A simple parabola approximates wisp loci for hair animation. The method makes it possible to draw an enormous number of hairs within a reasonably short time.<>
  • Keywords
    computer animation; computerised picture processing; backlighting effect; beards; clothes; computer graphics; double z-buffer; earrings; eyebrows; eyelashes; hair accessories; hair animation; hair image generation; hair shape; human hairs; moustaches; personal ornaments; simple parabola; trigonal prism model; wisp loci; wisp model; Animation; Anisotropic magnetoresistance; Computational modeling; Computer graphics; Hair; Humans; Image generation; Optical reflection; Rendering (computer graphics); Shape;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.135883
  • Filename
    135883