DocumentCode
1165504
Title
Real-time rendering of 3-D scenes using subband 3-D warping
Author
Bao, Paul ; Gourley, Douglas
Author_Institution
Dept. of Inf. Eng., Chinese Univ. of Hong Kong, Shatin, China
Volume
6
Issue
6
fYear
2004
Firstpage
786
Lastpage
790
Abstract
Three techniques for increasing the frame rates of three-dimensional warping, namely subsampling, wavelet baseband, and wavelet transform (including high frequencies) are presented. Additionally noninteger and integer splats are applied for the techniques. The Haar baseband and subsampling methods using integer splats both produce excellent frame rates and perceptual quality of warped images.
Keywords
Haar transforms; image coding; image reconstruction; image sampling; mobile handsets; realistic images; rendering (computer graphics); wavelet transforms; 3D scene; Haar baseband; analog circuit; collaboration environment; compressed domain processing; frame rate; integer splat; low-power digital circuit; multimedia; real-time rendering; subsampling method; three-dimensional warping; videoconferencing; wavelet baseband; wavelet transform; Analog circuits; Baseband; Frequency; Image reconstruction; Layout; Personal digital assistants; Pixel; Rendering (computer graphics); Teleconferencing; Wavelet transforms; 65; Compressed domain processing; low-power digital and analog circuits for multimedia; videoconferencing and collaboration environment;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2004.837248
Filename
1359858
Link To Document