DocumentCode
1167167
Title
Special education and rehabilitation: teaching and healing with interactive graphics
Author
Takács, Barnabás
Volume
25
Issue
5
fYear
2005
Firstpage
40
Lastpage
48
Abstract
The key thesis of this work stipulates that current human-computer interfaces for education and rehabilitation can be greatly improved by recognizing the long-term need for a novel communication layer that can serve as an intermediary between users and today´s systems of ever increasing complexity. A special education and rehabilitation system employs real-time interactive computer graphics and photorealistic virtual humans to implement an emotional modulation technique that increases learning efficiency. Emotions play a vital role in a student´s ability to memorize and learn new material. Emotions act as a catalyst in the process of transforming information into knowledge, and thus the effectiveness of computer-based learning can be greatly improved if we incorporate emotions into computer use as a learning tool. Tutors, teachers, and professors achieve this effect - called emotional modulation-on a daily basis, using their charisma and other personal and motivational qualities during the time they invest in their students. Therefore, using virtual humans to mimic the natural face-to-face dialogue that normally takes place between student and tutor in real life forms the foundation of a unique and critically important enabling technology for teaching in the future.
Keywords
computer aided instruction; computer animation; emotion recognition; realistic images; teaching; virtual reality; computer-based learning; education system; emotional modulation technique; face-to-face dialogue; human-computer interfaces; photorealistic virtual humans; real-time interactive graphics teaching; rehabilitation system; Communication effectiveness; Computer graphics; Computer interfaces; Computer science education; Face; Facial animation; Humans; Intelligent agent; Pediatrics; Speech recognition; ACE; behavior control; human-computer interaction (HCI); real-time animation; rehabilitation; virtual-human interface; vision and perception; Computer Graphics; Computer-Assisted Instruction; Education, Special; Educational Technology; Patient Education; Rehabilitation; Teaching; Therapy, Computer-Assisted; User-Computer Interface;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2005.113
Filename
1510538
Link To Document