• DocumentCode
    1167615
  • Title

    Practical middleware for massively multiplayer online games

  • Author

    Hsiao, Tsun-Yu ; Yuan, Shyan-Ming

  • Author_Institution
    Dept. of Comput. & Inf. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
  • Volume
    9
  • Issue
    5
  • fYear
    2005
  • Firstpage
    47
  • Lastpage
    54
  • Abstract
    A massively multiplayer online game (MMOG) lets thousands of players interact simultaneously within a virtual world via the Internet. Middleware plays an important role in the development of next-generation MMOGs, which must be built on platforms that address not only the service aspect, but also code maintainability and development for programmers. The authors´ compact, high-performance message-oriented middleware has a code-generation programming model that is designed to address many of these problems.
  • Keywords
    Internet; computer games; human computer interaction; middleware; object-oriented programming; program compilers; virtual reality; Internet; code development; code maintainability; code-generation programming model; massively multiplayer online game; message-oriented middleware; virtual world; Asia; Games; Message-oriented middleware; Programming profession; Protocols; Quality of service; Security; Subscriptions; Web and internet services; World Wide Web; MMOG; gaming middleware; massively multiplayer online game;
  • fLanguage
    English
  • Journal_Title
    Internet Computing, IEEE
  • Publisher
    ieee
  • ISSN
    1089-7801
  • Type

    jour

  • DOI
    10.1109/MIC.2005.106
  • Filename
    1510604