DocumentCode :
1167615
Title :
Practical middleware for massively multiplayer online games
Author :
Hsiao, Tsun-Yu ; Yuan, Shyan-Ming
Author_Institution :
Dept. of Comput. & Inf. Sci., Nat. Chiao Tung Univ., Hsinchu, Taiwan
Volume :
9
Issue :
5
fYear :
2005
Firstpage :
47
Lastpage :
54
Abstract :
A massively multiplayer online game (MMOG) lets thousands of players interact simultaneously within a virtual world via the Internet. Middleware plays an important role in the development of next-generation MMOGs, which must be built on platforms that address not only the service aspect, but also code maintainability and development for programmers. The authors´ compact, high-performance message-oriented middleware has a code-generation programming model that is designed to address many of these problems.
Keywords :
Internet; computer games; human computer interaction; middleware; object-oriented programming; program compilers; virtual reality; Internet; code development; code maintainability; code-generation programming model; massively multiplayer online game; message-oriented middleware; virtual world; Asia; Games; Message-oriented middleware; Programming profession; Protocols; Quality of service; Security; Subscriptions; Web and internet services; World Wide Web; MMOG; gaming middleware; massively multiplayer online game;
fLanguage :
English
Journal_Title :
Internet Computing, IEEE
Publisher :
ieee
ISSN :
1089-7801
Type :
jour
DOI :
10.1109/MIC.2005.106
Filename :
1510604
Link To Document :
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