DocumentCode :
1184462
Title :
South Korea beats the world in broadband gaming
Author :
Krikke, J.
Volume :
10
Issue :
2
fYear :
2003
Firstpage :
12
Lastpage :
14
Abstract :
South Korea has found the killer application for broadband services: online gaming. Korea´s broadband revolution has taken much of the world by surprise. In 2001, Korea had a third of all asymmetric digital subscriber lines (ADSL) in the world. In January 2003, Korea´s Ministry of Information and Communication announced that 26.27 million South Koreans had access to broadband, more than 50 percent of the population. In comparison, the penetration rate in the US and the European Union is barely 10 percent. The overall market for video games, both online gaming and packaged software, is growing faster than the market for movies and music.
Keywords :
Internet; broadband networks; computer games; Internet; Mmorpgs; South Korea; broadband gaming; computer games; online video gaming; Asia; Blood; Collaborative work; Games; Motion pictures; Packaging machines; Planets; Software packages; Subscriptions; Video sharing;
fLanguage :
English
Journal_Title :
MultiMedia, IEEE
Publisher :
ieee
ISSN :
1070-986X
Type :
jour
DOI :
10.1109/MMUL.2003.1195156
Filename :
1195156
Link To Document :
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