• DocumentCode
    1186406
  • Title

    Distributed Virtual Reality environments based on rewriting systems

  • Author

    Noser, Hansrudi ; Stern, Christian ; Stucki, Peter

  • Author_Institution
    Dept. of Inf. Technol., Zurich Univ., Switzerland
  • Volume
    9
  • Issue
    2
  • fYear
    2003
  • Firstpage
    213
  • Lastpage
    225
  • Abstract
    Ideally, virtual worlds should be dynamic, mutable, and complex in order to be attractive for immersed users. As such worlds can be designed easily by rewriting techniques, we propose a distributed Virtual Reality (VR) system that is based on an interactive animation system using a rewriting technique for geometric and behavioral modeling. The emphasis is on concepts and extensions for the integration of user immersion, user interaction, and networking into a rewriting-based animation system, Finally, the modeling of a ball game with two immersed users, as well as a virtual park, serve as case studies to illustrate the proposed concepts and extensions.
  • Keywords
    computer animation; distributed processing; groupware; rewriting systems; virtual reality; ball game; behavioral; computer animation; distributed Virtual Reality system; distributed environment; geometric modeling; immersed users; interactive animation system; mayer-systems; rewriting techniques; rewriting-based animation system; user immersion; user interaction; user networking; virtual park; virtual worlds; Animation; Geometry; Graphics; Layout; Object oriented modeling; Prototypes; Solid modeling; Virtual environment; Virtual reality; XML;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2003.1196008
  • Filename
    1196008