Abstract :
Design principles are intended to guide us as we create models and ultimately code. They discipline the way we use our materials to create an artifact, whether it´s a GUI mockup, a UML diagram, or a piece of code. In this view, design is a monologue: the designer shapes the material. The material isn´t talking back, except by assuming the shape we impose into it. Reflections in action and on action are learning concepts that let us view software engineering as a conversation with our design materials
Keywords :
software tools; GUI mockup; UML diagram; design principle; software engineering; Encoding; Graphical user interfaces; Information filtering; Information filters; Reflection; Shape; Software engineering; Software libraries; Software tools; Unified modeling language; software engineering; software tools; system analysis and design;