DocumentCode
1195520
Title
Generating organic textures with controlled anisotropy and directionality
Author
Itoh, Takayuki ; Miyata, Kazunori ; Shimada, Kenji
Author_Institution
Tokyo Res. Lab., IBM Res., Tokyo, Japan
Volume
23
Issue
3
fYear
2003
Firstpage
38
Lastpage
45
Abstract
This article presents a method for generating organic textures by tessellating a region into a set of pseudo-Voronoi polygons using a particle model and then generating the detailed geometry each of the polygons with fractal noise.
Keywords
computational geometry; fractals; image texture; mesh generation; rendering (computer graphics); controlled anisotropy; directionality; fractal noise; organic texture generation; particle model; polygon geometry; pseudo-Voronoi polygons; region tessellation; Anisotropic magnetoresistance; Fractals; Geometry; Joining processes; Mesh generation; Noise figure; Noise generators; Physics computing; Rendering (computer graphics); Skin;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2003.1198261
Filename
1198261
Link To Document