DocumentCode
119911
Title
GeoQuesting: Mobile adventure game and web-based game editor
Author
Brassai, Beata ; Varga, Bernadette ; Simon, Karoly ; Torok-Vistai, Tamas
Author_Institution
Codespring LLC, Babes-Boyai Univ., Cluj-Napoca, Romania
fYear
2014
fDate
11-13 Sept. 2014
Firstpage
99
Lastpage
103
Abstract
The GeoQuesting project is presented, including the functional overview of the components and some details regarding their implementation. Development tools, patterns and technologies are also described. The project includes a mobile game application and a web application for game creation. The main component of the project is an adventure game running on mobile devices. While playing the game the player has to solve quests and to find checkpoints in different locations. A web-based user interface is provided for editing, managing and publishing games easily. In this way various quests can be created using different types of conditions (question answering, finding checkpoints based on GPS position etc.). GeoQuesting can be used in different domains: such as education (e.g.: a game showcasing historical places in a city), tourism (e.g.: a game for touring landmarks in a region), marketing, entertainment industry etc.
Keywords
Internet; computer games; mobile computing; software engineering; software tools; user interfaces; GeoQuesting; GeoQuesting project; Web-based game editor; Web-based user interface; game development patterns; game development technologies; game development tools; game editing; game management; game publishing; mobile adventure game; mobile devices; Games; Global Positioning System; Java; Mobile communication; Mobile handsets; Servers; User interfaces; Adventure game; Client-Server Architecture; GPS; NFC; RESTFul Web Services;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Systems and Informatics (SISY), 2014 IEEE 12th International Symposium on
Conference_Location
Subotica
Type
conf
DOI
10.1109/SISY.2014.6923565
Filename
6923565
Link To Document