DocumentCode :
1203569
Title :
Public Goods Provision: An Evolutionary Game Theoretic Study Under Asymmetric Information
Author :
Quek, Han-Yang ; Tan, Kay Chen ; Tay, Arthur
Author_Institution :
Dept. of Electr. & Comput. Eng., Nat. Univ. of Singapore, Singapore, Singapore
Volume :
1
Issue :
2
fYear :
2009
fDate :
6/1/2009 12:00:00 AM
Firstpage :
105
Lastpage :
120
Abstract :
This paper presents an evolutionary, game theoretic approach to simulate and study the collective outcome of public goods (PG) provisioning in an agent-based model. Using asymmetric information as the basis for decision making, distinct groups are configured to interact in an iterated N player PG game, where coevolutionary learning is used as the adaptation tool to the dynamic environment. Impact of information type, number of players, group size, rate of interaction, number of available choices, nature of PG provision, and selection schemes are studied under a variety of settings. Simulation results reveal interesting dynamics of strategy and usage profiles, level of derived welfare, and the evolution of cooperation. Analysis of simulated attributes offers a more holistic understanding into the nature of collective action and insights of how the effects of social dilemma can be mitigated. This might provide a good guide to achieve efficient PG provision in the practical context.
Keywords :
consumer products; decision making; evolutionary computation; game theory; industrial economics; socio-economic effects; agent-based model; asymmetric information; coevolutionary learning; decision making; evolutionary game theoretic approach; iterated N player PG game; public goods provision; social dilemma; Asymmetric information; evolutionary algorithms; game theory; public goods (PG);
fLanguage :
English
Journal_Title :
Computational Intelligence and AI in Games, IEEE Transactions on
Publisher :
ieee
ISSN :
1943-068X
Type :
jour
DOI :
10.1109/TCIAIG.2009.2018832
Filename :
4804736
Link To Document :
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