DocumentCode
1205554
Title
Rectangular parallelepiped coding: A volumetric representation of three-dimensional objects
Author
Kim, Yeon C. ; Aggarwal, J.K.
Author_Institution
University of Texas at Austin, TX, USA
Volume
2
Issue
3
fYear
1986
fDate
9/1/1986 12:00:00 AM
Firstpage
127
Lastpage
134
Abstract
A new three-dimensional object representation scheme called rectangular parallelepiped coding is presented. Rectangular parallelepiped coding is an extension to three-dimensional space of the two-dimensional rectangular coding scheme. It is a volume-based representation of three-dimensional objects constructed from three orthogonal views (silhouettes) of the object using volume intersection method and is coded as a list of rectangular parallelepipeds. The representation is versatile and easily edited. For the objects coded in this representation, the operations of translation, rotation, and scaling are easily performed and the properties of volume, surface, and moments are easily computed. Examples are given for which processing time and storage requirements are examined.
Keywords
Image coding; Application software; CADCAM; Computational efficiency; Computed tomography; Computer aided manufacturing; Computer graphics; Computer vision; Image coding; Military computing; Solid modeling;
fLanguage
English
Journal_Title
Robotics and Automation, IEEE Journal of
Publisher
ieee
ISSN
0882-4967
Type
jour
DOI
10.1109/JRA.1986.1087056
Filename
1087056
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