Title :
Gambit: A Prototyping Approach to Video Game Design
Author :
Larrabee, Tracy ; Mitchell, Chad Leland
Author_Institution :
Stanford university
Abstract :
Video game designers don´t have to be assembly language programmers. Their creative talents can be expressed in a prototyping language.
Keywords :
Algorithm design and analysis; Data structures; Games; Object oriented modeling; Process design; Programming profession; Prototypes; Runtime environment;
Journal_Title :
Software, IEEE
DOI :
10.1109/MS.1984.229456