• DocumentCode
    1208346
  • Title

    Mixed reality in education, entertainment, and training

  • Author

    Hughes, Charles E. ; Stapleton, Christopher B. ; Hughes, Darin E. ; Smith, E.M.

  • Author_Institution
    Univ. of Central Florida, Orlando, FL, USA
  • Volume
    25
  • Issue
    6
  • fYear
    2005
  • Firstpage
    24
  • Lastpage
    30
  • Abstract
    Transferring research from the laboratory to mainstream applications requires the convergence of people, knowledge, and conventions from divergent disciplines. Solutions involve more than combining functional requirements and creative novelty. To transform technical capabilities of emerging mixed reality (MR) technology into the mainstream involves the integration and evolution of unproven systems. For example, real-world applications require complex scenarios (a content issue) involving an efficient iterative pipeline (a production issue) and driving the design of a story engine (a technical issue) that provides an adaptive experience with an after-action review process (a business issue). This article describes how a multi-disciplinary research team transformed core MR technology and methods into diverse urban terrain applications. These applications are used for military training and situational awareness, as well as for community learning to significantly increase the entertainment, educational, and satisfaction levels of existing experiences in public venues.
  • Keywords
    augmented reality; educational computing; entertainment; military computing; MR technology; community learning; education; entertainment; military training; mixed reality; urban terrain applications; Auditory displays; Augmented reality; Computer displays; Computer science education; Haptic interfaces; Marine animals; Oceans; Portals; Space technology; Virtual reality; augmented reality; augmented virtuality; mixed reality; multimodal; multisensory; scripting; Computer Graphics; Computer Simulation; Computer-Assisted Instruction; Education; Models, Theoretical; Multimedia; Recreation; Systems Integration; Teaching; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.2005.139
  • Filename
    1528429