DocumentCode
1209052
Title
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
Author
Stensrud, Brian S. ; Gonzalez, Avelino J.
Author_Institution
Soar Technol. Inc., Orlando, FL
Volume
38
Issue
3
fYear
2008
fDate
6/1/2008 12:00:00 AM
Firstpage
855
Lastpage
874
Abstract
This paper explores the issues faced in creating a system that can learn tactical human behavior merely by observing a human perform the behavior in a simulation. More specifically, this paper describes a technique based on fuzzy ARTMAP (FAM) neural networks to discover the criteria that cause a transition between contexts during a strategic game simulation. The approach depends on existing context templates that can identify the high-level action of the human, given a description of the situation along with his action. The learning task then becomes the identification and representation of the context sequence executed by the human. In this paper, we present the FAM/template-based interpretation learning engine (FAMTILE). This system seeks to achieve this learning task by constructing rules that govern the context transitions made by the human. To evaluate FAMTILE, six test scenarios were developed to achieve three distinct evaluation goals: 1) to assess the learning capabilities of FAM; 2) to evaluate the ability of FAMTILE to correctly predict human and context selections, given an observation; and 3) more fundamentally, to create a model of the human´s behavior that can perform the high-level task at a comparable level of proficiency.
Keywords
ART neural nets; fuzzy neural nets; game theory; inference mechanisms; learning by example; context sequence; context-based reasoning; fuzzy ARTMAP neural networks; high-level behavior; strategic game; tactical human behavior; Context-Based Reasoning (CxBR); fuzzy ARTMAP (FAM); learning from observation; neural network; poker; template-based interpretation (TBI); Algorithms; Artificial Intelligence; Decision Making; Game Theory; Humans; Pattern Recognition, Automated; Task Performance and Analysis;
fLanguage
English
Journal_Title
Systems, Man, and Cybernetics, Part B: Cybernetics, IEEE Transactions on
Publisher
ieee
ISSN
1083-4419
Type
jour
DOI
10.1109/TSMCB.2008.922062
Filename
4509587
Link To Document