DocumentCode
1231795
Title
Discrete Wavelet Transform on Consumer-Level Graphics Hardware
Author
Wong, Tien-Tsin ; Leung, Chi-Sing ; Heng, Pheng-Ann ; Wang, Jianqing
Author_Institution
Dept. of Comput. Sci. & Eng., Chinese Univ. of Hong Kong
Volume
9
Issue
3
fYear
2007
fDate
4/1/2007 12:00:00 AM
Firstpage
668
Lastpage
673
Abstract
Discrete wavelet transform (DWT) has been heavily studied and developed in various scientific and engineering fields. Its multiresolution and locality nature facilitates applications requiring progressiveness and capturing high-frequency details. However, when dealing with enormous data volume, its performance may drastically reduce. On the other hand, with the recent advances in consumer-level graphics hardware, personal computers nowadays usually equip with a graphics processing unit (GPU) based graphics accelerator which offers SIMD-based parallel processing power. This paper presents a SIMD algorithm that performs the convolution-based DWT completely on a GPU, which brings us significant performance gain on a normal PC without extra cost. Although the forward and inverse wavelet transforms are mathematically different, the proposed algorithm unifies them to an almost identical process that can be efficiently implemented on GPU. Different wavelet kernels and boundary extension schemes can be easily incorporated by simply modifying input parameters. To demonstrate its applicability and performance, we apply it to wavelet-based geometric design, stylized image processing, texture-illuminance decoupling, and JPEG2000 image encoding
Keywords
computer graphic equipment; discrete wavelet transforms; image coding; image resolution; parallel processing; rendering (computer graphics); JPEG2000 image encoding; SIMD-based parallel processing; consumer-level graphics hardware; discrete wavelet transform; graphics processing unit; image processing; inverse wavelet transform; personal computers; texture-illuminance decoupling; wavelet-based geometric design; Discrete wavelet transform; JPEG2000; graphics processing unit; shader;
fLanguage
English
Journal_Title
Multimedia, IEEE Transactions on
Publisher
ieee
ISSN
1520-9210
Type
jour
DOI
10.1109/TMM.2006.887994
Filename
4130380
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