DocumentCode
1234588
Title
Lines in space
Author
Blinn, James F.
Volume
23
Issue
4
fYear
2003
Firstpage
96
Lastpage
101
Abstract
Previously we came up with two algebraic representations for lines in 3D projective space: we got one from connecting two points and the other from intersecting two planes. In both cases the algebraic representation was an antisymmetric 4 × 4 matrix, but these two matrices were not the same. In this paper, we try to understand these differences and see how to convert one to the other. We become more acquainted with the properties of these matrices and build up some intuition on the geometric meaning of their components. We do all the algebra using what we call conventional, or familiar, notation. This gives letter names to each element of a vector/matrix and gives a sense of concreteness to the calculations. This makes the reader really appreciate the newer Einstein index notation and its alternate representation, tensor diagrams.
Keywords
computational geometry; matrix algebra; tensors; vectors; 3D projective space; Einstein index notation; algebraic representations; antisymmetric 4 Φ 4 matrix; geometric meaning; lines; tensor diagrams; vector; Concrete; Equations; Geometry; Plugs; Vectors;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2003.1210869
Filename
1210869
Link To Document