DocumentCode
1235391
Title
Optimal tubes [spacecraft modelling]
Author
Blinn, James F.
Author_Institution
California Inst. of Technol., Pasadena, CA, USA
Volume
9
Issue
5
fYear
1989
Firstpage
8
Lastpage
13
Abstract
A technique devised to cut down the number of polygons required to model and render the Voyager spacecraft is presented. It requires the solution of a simple geometric problem: find the tangent lines from a point to a circle. He describes two ways of solving this problem, one using conventional analytical geometry and the other using homogeneous coordinates. The latter provides some useful generality.<>
Keywords
aerospace simulation; computational geometry; computer graphics; space vehicles; Voyager spacecraft; circle; conventional analytical geometry; homogeneous coordinates; optimal tubes; polygons; simple geometric problem; spacecraft modelling; tangent lines; Application software; Computer graphics; Frequency; Geometry; Pain; Planets; Shape; Space vehicles;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.35533
Filename
35533
Link To Document