DocumentCode :
1236824
Title :
Real-Time Tracking of Visually Attended Objects in Virtual Environments and Its Application to LOD
Author :
Lee, Sungkil ; Kim, Gerard Jounghyun ; Choi, Seungmoon
Author_Institution :
Dept. of Comput. Sci. & Eng., Haptics & Virtual Reality Lab., Pohang
Volume :
15
Issue :
1
fYear :
2009
Firstpage :
6
Lastpage :
19
Abstract :
This paper presents a real-time framework for computationally tracking objects visually attended by the user while navigating in interactive virtual environments. In addition to the conventional bottom-up (stimulus-driven) saliency map, the proposed framework uses top-down (goal-directed) contexts inferred from the user´s spatial and temporal behaviors, and identifies the most plausibly attended objects among candidates in the object saliency map. The computational framework was implemented using GPU, exhibiting high computational performance adequate for interactive virtual environments. A user experiment was also conducted to evaluate the prediction accuracy of the tracking framework by comparing objects regarded as visually attended by the framework to actual human gaze collected with an eye tracker. The results indicated that the accuracy was in the level well supported by the theory of human cognition for visually identifying single and multiple attentive targets, especially owing to the addition of top-down contextual information. Finally, we demonstrate how the visual attention tracking framework can be applied to managing the level of details in virtual environments, without any hardware for head or eye tracking.
Keywords :
object recognition; target tracking; virtual reality; GPU; bottom-up saliency map; computational framework; eye tracker; human cognition theory; real-time tracking; top-down contextual information; virtual environments; visually attended objects; Accuracy; High performance computing; Humans; Laboratories; Navigation; Target tracking; Video compression; Virtual environment; Virtual reality; Visual perception; Cognitive simulation; Virtual reality; Algorithms; Attention; Computer Graphics; Computer Simulation; Computer Systems; Environment; Humans; Image Interpretation, Computer-Assisted; Models, Theoretical; Pattern Recognition, Visual; User-Computer Interface;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2008.82
Filename :
4531740
Link To Document :
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