• DocumentCode
    12372
  • Title

    Multi-Source–Destination Distributed Wireless Networks: Pareto-Efficient Dynamic Power Control Game With Rapid Convergence

  • Author

    Smith, David B. ; Portmann, Marius ; Wee Lum Tan ; Tushar, Wayes

  • Author_Institution
    Nat. ICT Australia, Canberra, ACT, Australia
  • Volume
    63
  • Issue
    6
  • fYear
    2014
  • fDate
    Jul-14
  • Firstpage
    2744
  • Lastpage
    2754
  • Abstract
    A game-theoretic method for transmit power control across multi-source-destination distributed wireless networks is proposed, which is viable for any number of source-destination pairs, with any number of players (or sources). A dynamic noncooperative repeated game is proposed to optimize both packet delivery ratio (PDR) and transmit power considering a realistic signal-to-interference-plus-noise ratio (SINR) model of the wireless channel. Here, the sources, which are players, transmit concurrently and, thus, have imperfect information about the actions of other players. The game accounts for a limited set of discrete values for transmit power, and the game can be applied in static, quasi-static, and slow-fading channels. If the SINR is feasible, each game stage has a subgame perfect equilibrium, and the game requires fewer iterations to converge to a Pareto-efficient outcome than other appropriate techniques such as SINR discrete power balancing and multiobjective power optimization. In this context, a novel accurate PDR model is given in terms of a compressed exponential function of inverse SINR, which is a function that is realistic for many IEEE 802.11-type implementations of various packet sizes and data rates, and facilitates a tractable analysis and implementation of this dynamic game.
  • Keywords
    Pareto optimisation; fading channels; game theory; packet radio networks; power control; radio networks; radiofrequency interference; wireless LAN; IEEE 802.11-type implementations; PDR model; Pareto-efficient dynamic power control game; SINR discrete power balancing; compressed exponential function; dynamic noncooperative repeated game; inverse SINR; multiobjective power optimization; multisource-destination distributed wireless networks; packet delivery ratio; quasi-static channel; signal-to-interference-plus-noise ratio model; slow-fading channel; subgame perfect equilibrium; tractable analysis; wireless channel; Games; Interference; Optimization; Power control; Signal to noise ratio; Vehicle dynamics; Wireless networks; Distributed networks; Pareto optimality; dynamic power control; game theory; interference management; wireless communications; wireless communications.;
  • fLanguage
    English
  • Journal_Title
    Vehicular Technology, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0018-9545
  • Type

    jour

  • DOI
    10.1109/TVT.2013.2294019
  • Filename
    6678800